Machine City

Machine City

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In the beginning, we would like to explain to those of you who don’t know the term “steampunk”. Steampunk is the direction of science fiction, that models a civilization that has mastered the mechanics and technology of steam engines. As a rule, steampunk means an alternative development of mankind with a pronounced general stylization like the Victorian era of England and an era of early capitalism with a specific urban landscape and contrast social separation. The steampunk’s specific artistic form has led to the emergence of a certain steampunk style in the world culture. Its manifestations include all sorts of modding and redesign of modern household items “for steampunk style,” specific accessories and jewelry that abound with levers, valves and gears and trimmed with appropriate materials, such as shining copper, polished wood and leather. We have developed a special set of graphic materials and illustrations for the slot machine “Machine City”, made in accordance with the mechanical component of the steampunk theme and here you see each of the objects separately. For some elements, we showed animated versions, as well as preliminary sketch states, on the basis of which unique illustrations that were included in the slot machine were created.

machine_city_reels

Steampunk Themed slot machine

Below you can see a preliminary, sketch version of the thematic background image for the slot machine “Machine City”. This rough draft served as an excellent starting point for drawing a more polished final version, which you can see below and compare the similarities and differences with the preliminary version.

machine_city_bg3-sketch

 

And this is the final version of the thematic background image for the slot machine “Machine City”. This illustration is the main version of the background image for the main game screen, where you can see the various mechanisms of a single power generation device.

machine_city_bg3

 

Here you can see a preliminary, sketch version of the thematic background image for the slot machine “Machine City”. This rough draft served as an excellent starting point for drawing a more polished final version, which you can see below and compare the similarities and differences with the preliminary version.

machine_city_bg4-sketch

 

And this is the final version of the additional background image for the slot machine “Machine City”. This illustration is an additional version of the background image for the main game screen, where you can see part of the city and vehicles in the forms of airships.

machine_city_bg4

 

Here you can see a preliminary, sketch version of the thematic background image for the slot machine “Machine City”. This rough draft served as an excellent starting point for drawing a more polished final version, which you can see below and compare the similarities and differences with the preliminary version.

machine_city_bg1-sketch

 

And this is the final version of the thematic background image for the slot machine “Machine City”. This illustration is the main version of the background image for the free-spins screen and here you can see a remote location for mining. The air is soaked with soot and soot from steam engines emissions.

machine_city_bg1

 

Here is a preliminary, sketch version of the thematic background image for the slot machine “Machine City”. This rough draft served as an excellent starting point for drawing a more polished final version, which you can see below and compare the similarities and differences with the preliminary version.

machine_city_bg2-sketch

 

And this is the final version of the thematic background image for the slot machine “Machine City”. This illustration is an additional version of the background image for the free spins screen and here you can see another complex construction of mechanisms for creating screen’s projection and output images.

machine_city_bg2

 

Here you can see preliminary, sketch versions of thematic game symbols from the category “High”. These early concepts, which served as an excellent start to the continuation of the work, and as a result you can see their final versions, as well as compare their similarities and differences with the preliminary sketches.

machine_city_high-sketches

 

And this are the final versions of the special symbols from the category “High”. In this category there are two unique symbols that bring a large number of points to the player, and obtaining of several symbols will further increase the number of winning points and allow you to participate in the bonus game.

machine_city_high-symbols

 

The demonstration of animation process of thematic game symbols from the category – “High” is also available. In this category there are two unique symbols that bring a large number of points to the player, and obtaining of several symbols will further increase the number of winning points and allow you to participate in the bonus game.

mc_bonus mc_wild

 

Here you can see preliminary, sketch versions of thematic game symbols from the category “Regular”. Getting of these symbols at the game reels brings the usual number of points to the player, and obtaining of several symbols will multiply the number of winning points.

machine_city_mid-sketches

 

And this are the final versions of the themed game symbols from the category “Regular”. Getting of these symbols at the game reels brings the usual number of points to the player, and obtaining of several symbols will multiply the number of winning points.

machine_city_mid-symbols

This is an animation process of game symbols from the category – “Regular”. In this category there are five unique symbols that bring the usual number of points to the player, and getting of several symbols will multiply the number of winning points.

mc_pistol mc_glasses
large_equipment_00 mc_planetarium mc_slot_machine

 

Here you can see preliminary, sketch versions of thematic game symbols from the category “Low”. In this category there are five unique symbols in the form of capital letters of card suits and that bring a small number of points to the player, and getting of several symbols will further increase the number of winning points.

machine_city_low-sketches

 

Final versions of thematic game symbols from the category “Low” are also available. In this category there are five unique symbols in the form of capital letters of card suits and that bring a small number of points to the player, and getting of several symbols will further increase the number of winning points.

machine_city_low-symbols

 

This is an animation process of game symbols from the category – “Low”. In this category there are five unique symbols in the form of capital letters of card suits and that bring a small number of points to the player, and getting of several symbols will further increase the number of winning points.

mc_a mc_k mc_q mc_j mc_10